The effects of the new cards are detailed in the following pages, but 2 new mechanics require detailed explanation: debt and diplomacy.
![setting forbidden game conflict setting forbidden game conflict](https://megagamemaker.files.wordpress.com/2019/03/p1210010.jpg)
The other rules regarding the proceedings of the game remain unchanged. During each Age, the players will thus get to each play one extra card. Game PlayĪt the beginning of each Age, the players each get a hand of 8 cards (instead of 7 as in the base game). He also adds 8 Guilds to the Age III deck. He randomly picks 6 Age I City cards, 6 Age II City cards and 6 Age III City cards, adding them to the decks of Age I, II and IIl cards respectively. He's removed the 7+ cards from the basic game. The Debt and Diplomacy tokens are placed in the middle of the table, with the coins and the Conflict tokens.Įxample: Kurt is setting up a game for 6 players. The new Guilds are added to the old ones but the number of guilds to be used in play remains the same (number of Guilds = number of players + 2). The remaining cards are set aside and will remain hidden they are not going to be used during the game. SetupĪdd to each of the three Age decks as many black cards (of the corresponding Age) as there are players.Ĭlarification: choose these cards randomly and without looking at them. Score BookletĪ new booklet of scorecards is present in the box : it will allow you to add the victory points earned by some City cards to your scoring, as well as team scores. The Diplomacy tokens are used to show the new "Diplomacy" effect. Debt Tokensįrom now on, cities can lose money and even incur debts, shown by the Debt tokens (-1 VP and -5 VP). Note : some of these cards can only be used with the Cities expansion.Īll the cards from this expansion have a mask symbol in their bottom center to be able to sort them easily after use. The new Guilds and new Leaders are to be added to those already available. The City cards, which are black in color, are a new category of cards.ĭuring each game, some will be randomly added to the Age I, II and III cards. The Al-Khazneh of Petra and the Cathedral of Byzantium are added to the Wonder boards already available. 7 Wonders Cities allows up to 8 players at once and also offers a team variant. 3 Guilds, 6 Leaders and 2 Wonders complete this expansion. 27 new cards offer you brand new buildings with never before-seen effects.
![setting forbidden game conflict setting forbidden game conflict](https://darksiders.com/wp-content/uploads/2019/06/MockUp_Nephilim-Edition_boardgame-1024x613.png)
This expansion for 7 Wonders gives you the chance to discover another aspect of the great cities of Antiquity. "It's not the walls that make the City, but men".